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ttevolla Profile
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Registered: 06-2007
Posts: 85
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Object Powers


I mentioned earlier of some weekend projects regarding The Objects. This is my most grand effort. I took the Wiki list of Objects with undiscovered powers and did a mental game of creating powers for them. I tried to make the powers as bizarre to each object. One thing for sure is that this project gave me a good idea of how the creators came up with the discovered powers. I did not finish the list so if anyone wants to try their hand or change what I have done, then have at it. emoticon

Ashtray- When placed upside down, produces light.
Bar soap-
Bible- When opened to the Book of Revelation, it acts as a compass.
Chair x2-
Chest of Drawers-
Chewing Gum-
Cigarettes-
Coat hanger-
Cufflink-
Deodorant-
Desk-
Dress Shirt- Darkens skin complexion 7 hours.
Drinking Glass- Tap edge for high frequency dog whistle.
Floor lamp-
Foot powder-
Ice Bucket- When placed upside down, stops electricity in 50 foot radius.
Iron-
Kleenex- Freezes liquid.
Knife- Acts as a writing pen.
Lamp-
Left lace-
Left shoe-
Left sock- Rub on any metal object to transform into balsa wood object.
Letter Opener- Makes water when touching glass.
Liquor bottle-
Matchbook-
Life Magazine-
Magnifier-
Nail clipper-
Newspaper- Displays articles and photos from past events.
Notebook-
Overcoat-
Pants- Causes leg muscle paralysis.
Postcard- Fanning motion generates warm air.
Rabbit’s foot- Rub against scalp to grow hair 5 inches.
Right lace- Stretches to 10 feet length.
Right shoe-
Right sock-
Ruler- Creates water based glue.
Shoe horn- Converts salt to sugar/ sugar to salt.
Shoe polish- Turns polish to whiskey.
Shot glass- Turns all liquid into vinegar.
Suit case- Desiccates
Suitcase stand-
Table Lamps x3-
Tie- Causes insomnia for 72 hours.
Time Table
Toothbrush- Magnetic pull of metal objects.
Wallet- Prints currency in reverse.
Tweezers- Increases both hearing and vision.
7/28/2007, 1:13 am Link to this post Send Email to ttevolla   Send PM to ttevolla
 
Spikosauropod Profile
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Registered: 06-2007
Posts: 5959
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Re: Object Powers


I like it. Like the other rules, they make a sort of bizarre sense—but not really. Some are useful, some are not, and some seem like they could not possibly be useful…and yet they might be in the right circumstance. emoticon
7/28/2007, 3:23 am Link to this post Send Email to Spikosauropod   Send PM to Spikosauropod
 
Chucklbunny Profile
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Registered: 06-2007
Location: Room 10 at The Sunshine Motel
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Re: Object Powers


While the list is cool and I do appreciate the work you put into it as for me personally I would not even venture to guess what the Unknown Objects powers are. Unless I hear it from Chris or see it in the show then it's unknown.


By all means go forward with this thread......I like it nonetheless emoticon emoticon emoticon emoticon

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7/28/2007, 10:17 pm Link to this post Send Email to Chucklbunny   Send PM to Chucklbunny Blog
 
Spikosauropod Profile
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Re: Object Powers


I agree that no official status can be given to these powers, but there is a definite value to doing this. By trying to guess the powers of the unexplored objects, one gains an understanding of how the original powers were assigned. It is sort of like sculpting something from nature to gain an understanding of how the actual thing is formed.

It is interesting that ttevola has included the act of turning over as part of the activation for two of the objects. It is also interesting that, like many of the objects from the series, the powers are somehow related to the function of the object, but in an abstract way. For example, the bible acts as a compass. This parallels the function of the bible in many religions as a "moral compass". If ttevola did not intend this parallel, all the more interesting.

I think he should continue assigning powers to all the objects. If there is a sequel, we can compare what he comes up with to what the producers come up with.

Keep in mind, ttevola, that the powers you assign to objects will tell more about your own personality than anything else. I can already tell a lot about you from what you have done so far—more than you would ever want to believe!
7/29/2007, 1:58 am Link to this post Send Email to Spikosauropod   Send PM to Spikosauropod
 
ttevolla Profile
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Registered: 06-2007
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Re: Object Powers


Now I am really curious to your observations of me Spiko heheheheheh So what do charge by the hour?

The Bible's power was indeed a conscious selection; especially, opening it to the Book of Revelation in that it Reveals itself to be a compass. The same methodical consideration was for the Tie. It is associated with business suits, office work and the sterotype of meetings, overtime & late hours.

I also tried to give a random power with no association to an Object. I think the Kleenex, shoe horn, letter opener are my best examples. Another element I considered was how each Object's power was discovered. What were reactions to the first use of the Pen, the Comb, and especially the Eye?

as for the first use of the Quarter....
EEWWWWWWW
7/30/2007, 10:55 am Link to this post Send Email to ttevolla   Send PM to ttevolla
 
Spikosauropod Profile
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Registered: 06-2007
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Re: Object Powers


I wouldn’t want to explain my observation for fear of giving away even more about myself. Whenever we speak we say the most about ourselves.

I was studying your randomly assigned powers to see if I could find a connection that you were, perhaps, not conscious of.

A Kleenex is used when one has a cold, thus the association with ice.

A shoehorn looks and operates somewhat like a scoop or a spout, thus the association with sugar or salt.

The letter opener seems to be “opening” the glass to release the water inside.

These are a stretch, and probably coincidental. I just thought I would point them out.
7/30/2007, 5:17 pm Link to this post Send Email to Spikosauropod   Send PM to Spikosauropod
 
toddcross Profile
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Registered: 07-2007
Posts: 330
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Re: Object Powers


Something I'm having a hard time with is the cigarettes and the matches. If Objects can't be destroyed, how would the matches burn? Can they be lit? If you can get them lit after you blow them out will they look new again? Can you rip a match out of the match book? And before someone asks, yes I used to be a smoker, so the obvious is that you learn alot about a matchbook. lol
The cigarettes, well, I wanna say that if you get one lit, a drag off it will enable you to breathe underwater maybe? Makes you impervious to bullets? Ya know like the last request for a cigarette before a firing squad? But again, Objects can't be destroyed, so how would the cigarettes light? Unless it is part of the Key somehow that you can only light them in the room?
And the worst thought, what if another Object is like the Bus Ticket? If you touch it, it does something to you. How many other Objects are going to require a bit of duct tape?
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paulv70 Profile
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Registered: 03-2005
Location: Washington, DC
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Re: Object Powers


Well you definitly can't rip out a match so you couldn't light it and since the cigarettes are wrapped in cellophane, which you similarly couldn't tear, you wouldn't be able to open the pack to smoke one.

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kinda503 Profile
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Registered: 09-2007
Posts: 15
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Re: Object Powers


I just assume that the objects like the matchbook and the cigarettes don't have to be "used" to gain a power from them. Like simply holding them or placing them on something would be enough to activate whatever they did.
9/2/2007, 3:49 pm Link to this post Send Email to kinda503   Send PM to kinda503
 
Spikosauropod Profile
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Registered: 06-2007
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Re: Object Powers


That’s what I figure. I’ll bet the match book is like a little discus. When you throw it into a room, it whizzes around and turns everything into French provincial. The cigarette pack probably cures insomnia if you sleep with it like a teddy bear.
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